-- `Button` -- Button used in `Menu` Button = { text = "button", focused = false, x = 0, y = 0 } function Button:new(text) local o = {} setmetatable(o, self) self.__index = self o.text = text or self.text return o end function Button:setPosition(x, y) self.x = x or 0 self.y = y or 0 return self end function Button:getPosition() return self.x,self.y end function Button:focus() self.focused = true end function Button:blur() self.focused = false end function Button:active() end function Button:set(name, func) if type(name) == "string" and type(func) == "function" then self[name] = func end return self end function Button:draw(scale) local x,y = self:getPosition() if self.focused then love.graphics.setColor(255, 128, 0, 255) else love.graphics.setColor(255, 255, 255, 255) end love.graphics.print(self.text, x*scale, y*scale, 0, scale, scale) end function Button:update(dt) end function Button:controlpressed(set, action, key) if action == "attack" and self.focused then self:active() end end function Button:controlreleased(set, action, key) end return Button