From 92d30034354751296ff51cb86635d0203bca2c8b Mon Sep 17 00:00:00 2001 From: Aki Date: Tue, 17 May 2016 20:35:26 +0200 Subject: Made it more like original --- world.lua | 35 +++++++++-------------------------- 1 file changed, 9 insertions(+), 26 deletions(-) (limited to 'world.lua') diff --git a/world.lua b/world.lua index 733f9aa..4dc2420 100644 --- a/world.lua +++ b/world.lua @@ -36,10 +36,8 @@ function World:new() o.Platforms = {} local c = {} o.Clouds = c - local eb = {} - local et = {} - o.EffectsBottom = eb - o.EffectsTop = et + local e = {} + o.Effects = e -- Random init math.randomseed(os.time()) -- Create camera @@ -87,13 +85,8 @@ function World:randomizeCloud(outside) end -- Add an effect behind nauts -function World:createEffectBottom(name, x, y) - table.insert(self.EffectsBottom, Effect:new(name, x, y)) -end - --- Add an effect behind nauts -function World:createEffectTop(name, x, y) - table.insert(self.EffectsTop, Effect:new(name, x, y)) +function World:createEffect(name, x, y) + table.insert(self.Effects, Effect:new(name, x, y)) end -- Update ZU WARUDO @@ -123,14 +116,9 @@ function World:update(dt) end end -- Effects - for _,effect in pairs(self.EffectsBottom) do + for _,effect in pairs(self.Effects) do if effect:update(dt) then - table.remove(self.EffectsBottom, _) - end - end - for _,effect in pairs(self.EffectsTop) do - if effect:update(dt) then - table.remove(self.EffectsTop, _) + table.remove(self.Effects, _) end end end @@ -166,8 +154,8 @@ function World:draw() cloud:draw(offset_x, offset_y, scale) end - -- Draw effects bottom - for _,effect in pairs(self.EffectsBottom) do + -- Draw effects + for _,effect in pairs(self.Effects) do effect:draw(offset_x,offset_y, scale) end @@ -180,11 +168,6 @@ function World:draw() for _,naut in pairs(self.Nauts) do naut:draw(offset_x, offset_y, scale, debug) end - - -- Draw effects top - for _,effect in pairs(self.EffectsTop) do - effect:draw(offset_x,offset_y, scale) - end end -- beginContact @@ -194,7 +177,7 @@ function World.beginContact(a, b, coll) print(b:getUserData().name .. " is not in air") b:getUserData().inAir = false b:getUserData().jumpdouble = true - w:createEffectBottom("land", b:getBody():getX()-12, b:getBody():getY()-15) + w:createEffect("land", b:getBody():getX()-12, b:getBody():getY()-15) end end -- cgit v1.1