From ac6d4307fc9f7713b996eb8d36a8d0d3756efc00 Mon Sep 17 00:00:00 2001 From: Aki Date: Thu, 25 Aug 2016 16:44:13 +0200 Subject: THIS NEED REAL CLEANUP --- selector.lua | 39 +++++++++++++++++++++++++-------------- 1 file changed, 25 insertions(+), 14 deletions(-) (limited to 'selector.lua') diff --git a/selector.lua b/selector.lua index f2d7b16..a4f9c03 100644 --- a/selector.lua +++ b/selector.lua @@ -7,8 +7,8 @@ selector:new(menu) :setMargin(8) -- each block has marigin on both sides; they do stack :setSize(32, 32) -- size of single graphics frame :set("list", require "nautslist") - :set("sprite", love.graphics.newImage("assets/portraits.png")) - :set("quads", require "portraits") + :set("icons_i", love.graphics.newImage("assets/portraits.png")) + :set("icons_q", require "portraits") :set("global", false) -- true: single selector; false: selector for each controller set present :init() ]] @@ -22,12 +22,16 @@ Selector = { margin = 0, focused = false, global = false, + delay = 2, list, sets, locks, selections, + shape = "portrait", sprite, - quads + quads, + icons_i, + icons_q } -- Constructor @@ -36,6 +40,7 @@ function Selector:new(parent) setmetatable(o, self) self.__index = self o.parent = parent + o.sprite, o.quads = parent:getSheet() return o end @@ -178,9 +183,9 @@ function Selector:drawBlock(n, x, y, scale) local name = self:getListValue(self:getSelection(n)) local locked = self:isLocked(n) local sprite = self.sprite - local quad = self.quads[name] - local arrowl = self.quads.arrow_left - local arrowr = self.quads.arrow_right + local quad = self.quads + local icon = self.icons_i + local iconq = self.icons_q[name] local w,h = self:getSize() local unique = self:isUnique(n) if unique then @@ -189,14 +194,15 @@ function Selector:drawBlock(n, x, y, scale) love.graphics.setColor(140, 140, 140, 255) end if not locked then - love.graphics.draw(sprite, quad.normal, x*scale, y*scale, 0, scale, scale) - if self.focused then - local dy = (h-6)/2 - love.graphics.draw(sprite, arrowl, (x+0-2)* scale, (y+dy)*scale, 0, scale, scale) - love.graphics.draw(sprite, arrowr, (x+w-2)*scale, (y+dy)*scale, 0, scale, scale) - end + love.graphics.draw(sprite, quad[self.shape].normal, x*scale, y*scale, 0, scale, scale) else - love.graphics.draw(sprite, quad.active, x*scale, y*scale, 0, scale, scale) + love.graphics.draw(sprite, quad[self.shape].active, x*scale, y*scale, 0, scale, scale) + end + love.graphics.draw(icon, iconq, (x+2)*scale, (y+3)*scale, 0, scale, scale) + if self.focused and not locked then + local dy = (h-6)/2 + love.graphics.draw(sprite, quad.arrow_l, (x+0-2-math.floor(self.delay))* scale, (y+dy)*scale, 0, scale, scale) + love.graphics.draw(sprite, quad.arrow_r, (x+w-4+math.floor(self.delay))*scale, (y+dy)*scale, 0, scale, scale) end if self:getSelection(n) ~= 1 then love.graphics.setFont(Font) @@ -224,7 +230,12 @@ function Selector:draw(scale) self:drawBlock(n, x+(margin+width)*(n-1)+margin*n, y, scale) end end -function Selector:update(dt) end +function Selector:update(dt) + self.delay = self.delay + dt + if self.delay > Selector.delay then -- Selector.delay is initial + self.delay = self.delay - Selector.delay + end +end -- Controller callbacks function Selector:controlpressed(set, action, key) -- cgit v1.1