From 21184b6b9e3441064960ebf5af910afa6c7ffd1e Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 10 Feb 2017 13:51:45 +0100 Subject: Added new sounds and modified old ones --- player.lua | 2 ++ 1 file changed, 2 insertions(+) (limited to 'player.lua') diff --git a/player.lua b/player.lua index f08ca19..5e75e68 100644 --- a/player.lua +++ b/player.lua @@ -205,6 +205,7 @@ function Player:controlpressed(set, action, key) if self.jumpnumber > 0 then -- General jump logics self.jumpactive = true + self:playSound(6) -- Spawn proper effect if not self.inAir then self:createEffect("jump") @@ -436,6 +437,7 @@ function Player:respawn() self.body:setPosition(self.world:getSpawnPosition()) self.body:setActive(true) self:createEffect("respawn") + self:playSound(7) end -- Sounds -- cgit v1.1