From 6cef97b6e9ba6878607b1fff08e42ca19b79914f Mon Sep 17 00:00:00 2001 From: Aki Date: Sat, 7 Apr 2018 18:53:31 +0200 Subject: Hopefully all uses of setColor now use values in <0,1> range --- not/Sprite.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'not/Sprite.lua') diff --git a/not/Sprite.lua b/not/Sprite.lua index ec23eac..f1d1703 100644 --- a/not/Sprite.lua +++ b/not/Sprite.lua @@ -103,7 +103,7 @@ function Sprite:draw (debug) local draw_x = math.floor(x) if i and not self.hidden then - love.graphics.setColor(255,255,255,255) + love.graphics.setColor(1, 1, 1, 1) if q then love.graphics.draw(i, q, draw_x, draw_y, angle, scaleX, scaleY, self:getOffset()) else -- cgit v1.1