From 9af261cd204b999e6b2b5a44d5c5eb768f84c49d Mon Sep 17 00:00:00 2001 From: Aki Date: Wed, 12 Jul 2017 16:00:51 +0200 Subject: Created Scene class extended SceneManager a little bit to support multiple scenes --- not/Menu.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'not/Menu.lua') diff --git a/not/Menu.lua b/not/Menu.lua index 1688166..ea47993 100644 --- a/not/Menu.lua +++ b/not/Menu.lua @@ -1,7 +1,7 @@ --- `Menu` -- It creates single screen of a menu -- I do know that model I used here and in `World` loading configuration files is not flawless but I did not want to rewrite `World`s one but wanted to keep things similar at least in project scope. -Menu = require "not.Object":extends() +Menu = require "not.Scene":extends() Menu.scale = getScale() Menu.elements = --[[{not.Element}]]nil -- cgit v1.1