From 73bca2d56b9a95b6b233da8ac466ba1d1f081c76 Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 16 Jul 2017 17:20:03 +0200 Subject: Pause works now MusicPlayer bug still exists for pause and win screens --- config/menus/pause.lua | 24 ++++++++++++++++++++---- 1 file changed, 20 insertions(+), 4 deletions(-) (limited to 'config') diff --git a/config/menus/pause.lua b/config/menus/pause.lua index 74dd043..60aa2fc 100644 --- a/config/menus/pause.lua +++ b/config/menus/pause.lua @@ -1,19 +1,35 @@ local menu = ... local Button = require "not.Button" +local Element = require "not.Element" local width, height = love.graphics.getWidth()/getScale(), love.graphics.getHeight()/getScale() local bx = width/2-29 return { + Element(menu) + :set("draw", function (self, scale) + love.graphics.setColor(0, 0, 0, 110) + local width, height = love.graphics.getWidth(), love.graphics.getHeight() + love.graphics.rectangle("fill", 0, 0, width, height) + end) + , Button(menu) :setText("Unpause") - :setPosition(bx, height - 36) - :set("active", function () end) + :setPosition(bx, height - 38) + :set("active", function (self) + sceneManager:removeTopScene() + local scene = sceneManager:getAllScenes()[1] + scene:setSleeping(false) + scene:setInputDisabled(false) + end) , Button(menu) :setText("Exit") - :setPosition(bx, height - 20) - :set("active", function () end) + :setPosition(bx, height - 22) + :set("active", function (self) + sceneManager:removeTopScene() + sceneManager:changeScene(Menu("main")) + end) , } -- cgit v1.1