From baf04a055dbc66b80c29a406907a0a595ac55f00 Mon Sep 17 00:00:00 2001 From: Aki Date: Tue, 27 Jun 2017 09:02:03 +0200 Subject: Moved ui elements to use new oop lib --- config/menus/credits.lua | 8 ++++---- config/menus/host.lua | 16 ++++++++-------- config/menus/main.lua | 20 ++++++++++---------- config/menus/select.lua | 26 +++++++++++++------------- config/menus/settings.lua | 18 +++++++++--------- 5 files changed, 44 insertions(+), 44 deletions(-) (limited to 'config/menus') diff --git a/config/menus/credits.lua b/config/menus/credits.lua index 77cba62..6a2ab50 100644 --- a/config/menus/credits.lua +++ b/config/menus/credits.lua @@ -1,20 +1,20 @@ local menu = ... -local button = require "not.Button" -local element = require "not.Element" +local Button = require "not.Button" +local Element = require "not.Element" local width, height = love.graphics.getWidth()/getRealScale(), love.graphics.getHeight()/getRealScale() local bx = width/2-29 return { - button:new(menu) + Button(menu) :setText("Go back") :setPosition(bx,144) :set("active", function (self) self.parent:open("main") end) , - element:new(menu) + Element(menu) :setPosition(width/2, 30) :set("draw", function (self, scale) local x,y = self:getPosition() diff --git a/config/menus/host.lua b/config/menus/host.lua index b318a5b..fff683c 100644 --- a/config/menus/host.lua +++ b/config/menus/host.lua @@ -1,18 +1,18 @@ local menu = ... -local button = require "not.Button" -local selector = require "not.Selector" +local Button = require "not.Button" +local Selector = require "not.Selector" local width, height = love.graphics.getWidth()/getScale(), love.graphics.getHeight()/getScale() local bx = width/2-29 -local map_selector = selector:new(menu) +local map_Selector = Selector(menu) require "iconsList" local icons, maps = getMapsIconsList() return { - map_selector + map_Selector :setPosition(width/2, 40) :setSize(80, 42) :setMargin(0) @@ -24,18 +24,18 @@ return { :set("shape", "panorama") :init() , - button:new(menu) + Button(menu) :setText("Next") :setPosition(bx,101) :set("isEnabled", function () - return map_selector:isLocked() + return map_Selector:isLocked() end) :set("active", function (self) - MAP = map_selector:getFullSelection(true)[1][1] -- please, don't kill me for this, kek + MAP = map_Selector:getFullSelection(true)[1][1] -- please, don't kill me for this, kek self.parent:open("select") end) , - button:new(menu) + Button(menu) :setText("Go back") :setPosition(bx,117) :set("active", function (self) diff --git a/config/menus/main.lua b/config/menus/main.lua index 236c011..d65c57d 100644 --- a/config/menus/main.lua +++ b/config/menus/main.lua @@ -1,8 +1,8 @@ local menu = ... -local button = require "not.Button" -local header = require "not.Header" -local element = require "not.Element" +local Button = require "not.Button" +local Header = require "not.Header" +local Element = require "not.Element" local width, height = love.graphics.getWidth()/getScale(), love.graphics.getHeight()/getScale() local bx = width/2-29 @@ -10,40 +10,40 @@ local bx = width/2-29 local awesometwo = love.graphics.newImage("assets/two.png") return { - button:new(menu) + Button(menu) :setText("Start") :setPosition(bx, 80) :set("active", function (self) self.parent:open("host") end) , - button:new(menu) + Button(menu) :setText("Join") :setPosition(bx, 96) :set("isEnabled", function (self) return false end) , - button:new(menu) + Button(menu) :setText("Settings") :setPosition(bx, 112) :set("active", function (self) self.parent:open("settings") end) , - button:new(menu) + Button(menu) :setText("Credits") :setPosition(bx, 128) :set("active", function (self) self.parent:open("credits") end) , - button:new(menu) + Button(menu) :setText("Exit") :setPosition(bx, 144) :set("active", love.event.quit) , - element:new(menu) + Element(menu) :setPosition(width/2, 15) :set("draw", function (self, scale) local x,y = self:getPosition() @@ -52,7 +52,7 @@ return { love.graphics.draw(awesometwo, x*scale, y*scale, 0, scale, scale, 35) end) , - header:new(menu) + Header(menu) :setText("Roflnauts") :setPosition(width/2,40) , diff --git a/config/menus/select.lua b/config/menus/select.lua index fd897d2..431e620 100644 --- a/config/menus/select.lua +++ b/config/menus/select.lua @@ -1,20 +1,20 @@ local menu = ... -local button = require "not.Button" -local selector = require "not.Selector" -local element = require "not.Element" +local Button = require "not.Button" +local Selector = require "not.Selector" +local Element = require "not.Element" local width, height = love.graphics.getWidth()/getScale(), love.graphics.getHeight()/getScale() local bx = width/2-29 -local naut_selector = selector:new(menu) -local start_button = button:new(menu) +local naut_Selector = Selector(menu) +local start_Button = Button(menu) require "iconsList" local nautsIcons, nautsList = getNautsIconsList() return { - naut_selector + naut_Selector :setPosition(width/2,60) :setMargin(8) :setSize(32, 32) @@ -24,30 +24,30 @@ return { :set("icons_q", nautsIcons) :init() , - start_button + start_Button :setText("Force start") :setPosition(bx,134) :set("isEnabled", function () - if #naut_selector:getFullSelection(false) > 1 then + if #naut_Selector:getFullSelection(false) > 1 then return true end return false end) :set("active", function (self) - local nauts = naut_selector:getFullSelection(false) + local nauts = naut_Selector:getFullSelection(false) if #nauts > 1 then changeScene(World(MAP, nauts)) end end) , - button:new(menu) + Button(menu) :setText("Go back") :setPosition(bx,150) :set("active", function (self) self.parent:open("host") end) , - element:new(menu) + Element(menu) :setPosition(bx, 101) :set("the_final_countdown", 9) :set("draw", function (self, scale) @@ -62,14 +62,14 @@ return { end end) :set("update", function (self, dt) - local total = #naut_selector:getFullSelection(false) + local total = #naut_Selector:getFullSelection(false) if total > 1 then self.the_final_countdown = self.the_final_countdown - dt else self.the_final_countdown = 9 end if self.the_final_countdown < 0 then - start_button:active() + start_Button:active() end end) , diff --git a/config/menus/settings.lua b/config/menus/settings.lua index ae0403d..a1c6507 100644 --- a/config/menus/settings.lua +++ b/config/menus/settings.lua @@ -1,15 +1,15 @@ local menu = ... -local button = require "not.Button" -local selector = require "not.Selector" -local element = require "not.Element" +local Button = require "not.Button" +local Selector = require "not.Selector" +local Element = require "not.Element" local width, height = love.graphics.getWidth()/getRealScale(), love.graphics.getHeight()/getRealScale() local bx = width/2-29 local keys = {"Left", "Right", "Up", "Down", "Attack", "Jump"} -local dimmer = element:new(menu) +local dimmer = Element(menu) :setPosition(width/2, 15) :set("visible", false) :set("currentControl", "Left") -- it actually means control that is being set CURRENTLY @@ -65,7 +65,7 @@ local controlreleased = function(self, set, action, key) end local a = { - button:new(menu) + Button(menu) :setText("Keyboard 1") :setPosition(bx,80) :set("setNumber", function () return 1 end) @@ -74,7 +74,7 @@ local a = { :set("stopChange", stopChange) :set("active", startChange) , - button:new(menu) + Button(menu) :setText("Keyboard 2") :setPosition(bx,96) :set("setNumber", function () return 2 end) @@ -83,7 +83,7 @@ local a = { :set("stopChange", stopChange) :set("active", startChange) , - button:new(menu) + Button(menu) :setText("Gamepad 1") :setPosition(bx,112) :set("setNumber", function () return 3 end) @@ -92,7 +92,7 @@ local a = { :set("stopChange", stopChange) :set("active", startChange) , - button:new(menu) + Button(menu) :setText("Gamepad 2") :setPosition(bx,128) :set("setNumber", function () return 4 end) @@ -101,7 +101,7 @@ local a = { :set("stopChange", stopChange) :set("active", startChange) , - button:new(menu) + Button(menu) :setText("Go back") :setPosition(bx,144) :set("active", function (self) -- cgit v1.1