From c830c31861388dda65d753a9248bfaad6b8fd530 Mon Sep 17 00:00:00 2001 From: Aki Date: Tue, 14 Jun 2016 08:55:53 +0200 Subject: Arrows closer to the selector --- selector.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/selector.lua b/selector.lua index 97a20c6..9213f3d 100644 --- a/selector.lua +++ b/selector.lua @@ -35,8 +35,8 @@ function Selector:draw () if not self.state then love.graphics.draw(sprite, p.normal, x*scale, y*scale, 0, 1*scale, 1*scale) if self.controller ~= nil then - love.graphics.draw(sprite, arrowl, (x-5)* scale, (y+13)*scale, 0, scale, scale) - love.graphics.draw(sprite, arrowr, (x+33)*scale, (y+13)*scale, 0, scale, scale) + love.graphics.draw(sprite, arrowl, (x-2)* scale, (y+13)*scale, 0, scale, scale) + love.graphics.draw(sprite, arrowr, (x+30)*scale, (y+13)*scale, 0, scale, scale) end else love.graphics.draw(sprite, p.active, x*scale, y*scale, 0, 1*scale, 1*scale) -- cgit v1.1