From 73bca2d56b9a95b6b233da8ac466ba1d1f081c76 Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 16 Jul 2017 17:20:03 +0200 Subject: Pause works now MusicPlayer bug still exists for pause and win screens --- config/menus/pause.lua | 24 ++++++++++++++++++++---- not/World.lua | 5 +++++ 2 files changed, 25 insertions(+), 4 deletions(-) diff --git a/config/menus/pause.lua b/config/menus/pause.lua index 74dd043..60aa2fc 100644 --- a/config/menus/pause.lua +++ b/config/menus/pause.lua @@ -1,19 +1,35 @@ local menu = ... local Button = require "not.Button" +local Element = require "not.Element" local width, height = love.graphics.getWidth()/getScale(), love.graphics.getHeight()/getScale() local bx = width/2-29 return { + Element(menu) + :set("draw", function (self, scale) + love.graphics.setColor(0, 0, 0, 110) + local width, height = love.graphics.getWidth(), love.graphics.getHeight() + love.graphics.rectangle("fill", 0, 0, width, height) + end) + , Button(menu) :setText("Unpause") - :setPosition(bx, height - 36) - :set("active", function () end) + :setPosition(bx, height - 38) + :set("active", function (self) + sceneManager:removeTopScene() + local scene = sceneManager:getAllScenes()[1] + scene:setSleeping(false) + scene:setInputDisabled(false) + end) , Button(menu) :setText("Exit") - :setPosition(bx, height - 20) - :set("active", function () end) + :setPosition(bx, height - 22) + :set("active", function (self) + sceneManager:removeTopScene() + sceneManager:changeScene(Menu("main")) + end) , } diff --git a/not/World.lua b/not/World.lua index 29c46cc..c6b74a3 100644 --- a/not/World.lua +++ b/not/World.lua @@ -371,6 +371,11 @@ function World:controlpressed (set, action, key) local new = World(map, nauts) sceneManager:changeScene(new) end + if key == "escape" then + sceneManager:addScene(Menu("pause")) + self:setInputDisabled(true) + self:setSleeping(true) + end for k,naut in pairs(self:getNautsAll()) do naut:controlpressed(set, action, key) end -- cgit v1.1