From 6c6e2fe6ec84ec57f6336fa9d6e4136c0e1c9513 Mon Sep 17 00:00:00 2001 From: Aki Date: Wed, 12 Jul 2017 11:09:05 +0200 Subject: All changeScene calls replaced with proper SceneManager calls --- config/menus/select.lua | 4 ++-- main.lua | 5 ----- not/World.lua | 4 ++-- 3 files changed, 4 insertions(+), 9 deletions(-) diff --git a/config/menus/select.lua b/config/menus/select.lua index 431e620..037b798 100644 --- a/config/menus/select.lua +++ b/config/menus/select.lua @@ -36,7 +36,7 @@ return { :set("active", function (self) local nauts = naut_Selector:getFullSelection(false) if #nauts > 1 then - changeScene(World(MAP, nauts)) + sceneManager:changeScene(World(MAP, nauts)) end end) , @@ -73,4 +73,4 @@ return { end end) , -} \ No newline at end of file +} diff --git a/main.lua b/main.lua index 869cac8..ac04383 100644 --- a/main.lua +++ b/main.lua @@ -15,11 +15,6 @@ end musicPlayer = require "not.MusicPlayer"() sceneManager = require "not.SceneManager"() --- TODO: This is a temporary wrapper! Remove all use cases of `changeScene()`. -function changeScene (scene) - sceneManager:changeScene(scene) -end - -- Require require "iconsList" require "not.World" diff --git a/not/World.lua b/not/World.lua index be29557..8108a8a 100644 --- a/not/World.lua +++ b/not/World.lua @@ -195,7 +195,7 @@ function World:onNautKilled (naut) self:createRay(naut) local nauts = self:getNautsPlayable() if self.lastNaut then - changeScene(Menu()) + sceneManager:changeScene(Menu()) elseif #nauts < 2 then self.lastNaut = true naut:playSound(5, true) @@ -391,7 +391,7 @@ function World:controlpressed (set, action, key) table.insert(nauts, {naut.name, naut:getControllerSet()}) end local new = World(map, nauts) - changeScene(new) + sceneManager:changeScene(new) end for k,naut in pairs(self:getNautsAll()) do naut:controlpressed(set, action, key) -- cgit v1.1