#include "stream.h" #include #include #include #include #include #include /// Creates and pushes new Stream into the Lua stack. /// \param L Lua state to push to /// \param fd File descriptor used by the Stream /// \return TODO int stream_push_new(lua_State * L, const int fd) { struct stream * s = lua_newuserdata(L, sizeof(struct stream)); memset(s, 0, sizeof(struct stream)); s->fd = fd; if (1 == luaL_newmetatable(L, "stream")) { lua_pushliteral(L, "__gc"); lua_pushcfunction(L, stream_gc); lua_rawset(L, -3); lua_pushliteral(L, "__index"); lua_createtable(L, 0, 1); lua_pushliteral(L, "read"); lua_pushcfunction(L, stream_read); lua_rawset(L, -3); lua_rawset(L, -3); } lua_setmetatable(L, -2); return LUA_OK; } /// Metamethod to handle garbage collection of Stream userdata. /// \param L Lua state in which Stream resides /// \return Number of the results pushed to the stack; always zero in this case int stream_gc(lua_State * L) { int n = lua_gettop(L); if (1 != n) { lua_pushliteral(L, "Invalid number of arguments received"); return lua_error(L); } struct stream * s = lua_touserdata(L, -1); if (NULL == s) { lua_pushliteral(L, "Missing stream argument"); return lua_error(L); } if (NULL != s->in.data) { free(s->in.data); } lua_pop(L, 1); return 0; } /// Starts reading operation from a stream. /// \param L Lua state in which Stream resides /// \return Number of the results pushed to the stack int stream_read(lua_State * L) { struct stream * s = lua_touserdata(L, -1); if (NULL == s) { // TODO: Improve error handling and raising in steam_* lua_CFunctions lua_pushliteral(L, "Missing stream argument"); return lua_error(L); } if (NULL == s->in.data) { void * buffer = malloc(1024); if (NULL == buffer) { lua_pushliteral(L, "Could not allocate buffer for stream"); return lua_error(L); } s->in.data = buffer; } return stream_readk(L, LUA_OK, (lua_KContext) s); // Intentionally do not pop Stream that's on top of the stack. } /// Continuation function and core implementation of the reading operation from a stream. /// \param L Lua state running reading operation /// \param status TODO /// \param ctx Address of the Stream that is being read /// \param Number of the results pushed to the stack int stream_readk(lua_State * L, int status, lua_KContext ctx) { struct stream * s = (struct stream *) ctx; int length = read(s->fd, s->in.data, 1023); // TODO: Allow user to control amount of bytes being read. if (-1 == length) { if (EWOULDBLOCK == errno || EAGAIN == errno) { lua_yieldk(L, 0, ctx, stream_readk); } else { lua_pop(L, 1); lua_pushstring(L, strerror(errno)); return lua_error(L); } } s->in.data[length] = 0; s->in.length = length; s->in.offset = 0; lua_pushstring(L, s->in.data); lua_remove(L, -2); return 1; }