project(sim) add_library( ${PROJECT_NAME} src/BaseBattle.cpp src/Battle.cpp src/Builder.cpp src/FloatingMovement.cpp src/HitPoints.cpp src/Point.cpp src/RandomSpawner.cpp src/TeamManager.cpp src/TurretControl.cpp ) target_include_directories( ${PROJECT_NAME} PUBLIC include ) target_link_libraries( ${PROJECT_NAME} PUBLIC EnTT::EnTT PUBLIC campaign PRIVATE stats PUBLIC universe )