From 9a456b0e0d2f5505ced3751a0bbfc10c2dd1d233 Mon Sep 17 00:00:00 2001 From: Aki Date: Sat, 4 Feb 2023 02:33:18 +0100 Subject: Ship types JSON now support base_*_resists entries --- universe/src/JsonRepository.cpp | 33 +++++++++++++++++++-------------- 1 file changed, 19 insertions(+), 14 deletions(-) (limited to 'universe/src') diff --git a/universe/src/JsonRepository.cpp b/universe/src/JsonRepository.cpp index 0100eb6..5d15646 100644 --- a/universe/src/JsonRepository.cpp +++ b/universe/src/JsonRepository.cpp @@ -22,6 +22,15 @@ namespace universe { +template +void +maybe_to(const json& item, const char* member, Type& output) +{ + if (item.contains(member)) + item.at(member).get_to(output); +} + + void from_json(const json& item, ShipType& ship) { @@ -30,6 +39,9 @@ from_json(const json& item, ShipType& ship) item.at("base_armour_points").get_to(ship.base_armour_points); item.at("base_shield_points").get_to(ship.base_shield_points); item.at("max_speed").get_to(ship.max_speed); + maybe_to(item, "base_structure_resists", ship.base_structure_resists); + maybe_to(item, "base_armour_resists", ship.base_armour_resists); + maybe_to(item, "base_shield_resists", ship.base_shield_resists); } @@ -37,20 +49,13 @@ void from_json(const json& item, TurretType& turret) { item.at("name").get_to(turret.name); - if (item.contains("base_damage")) - item.at("base_damage").get_to(turret.base_damage); - if (item.contains("rounds")) - item.at("rounds").get_to(turret.rounds); - if (item.contains("rate_of_fire")) - item.at("rate_of_fire").get_to(turret.rate_of_fire); - if (item.contains("reload")) - item.at("reload").get_to(turret.reload); - if (item.contains("optimal_range")) - item.at("optimal_range").get_to(turret.optimal_range); - if (item.contains("falloff_modifier")) - item.at("falloff_modifier").get_to(turret.falloff_modifier); - if (item.contains("falloff_intensity")) - item.at("falloff_intensity").get_to(turret.falloff_intensity); + maybe_to(item, "base_damage", turret.base_damage); + maybe_to(item, "rounds", turret.rounds); + maybe_to(item, "rate_of_fire", turret.rate_of_fire); + maybe_to(item, "reload", turret.reload); + maybe_to(item, "optimal_range", turret.optimal_range); + maybe_to(item, "falloff_modifier", turret.falloff_modifier); + maybe_to(item, "falloff_intensity", turret.falloff_intensity); } -- cgit v1.1