From 09c65f2822b99e43ccbc20a84998b1cc3e26eae8 Mon Sep 17 00:00:00 2001 From: Aki Date: Tue, 28 Feb 2023 01:17:48 +0100 Subject: Added tracking to damage calculations --- universe/src/TurretType.cpp | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) (limited to 'universe/src/TurretType.cpp') diff --git a/universe/src/TurretType.cpp b/universe/src/TurretType.cpp index b64efd4..4da47ef 100644 --- a/universe/src/TurretType.cpp +++ b/universe/src/TurretType.cpp @@ -11,9 +11,9 @@ namespace universe double -TurretType::effective_damage(const double distance) const +TurretType::effective_damage(const double distance, const double speed) const { - return base_damage * std::round(range_modifier(distance) * 1000) / 1000; + return base_damage * std::round(range_modifier(distance) * tracking_modifier(distance, speed) * 1000) / 1000; } @@ -27,6 +27,16 @@ TurretType::range_modifier(const double distance) const double +TurretType::tracking_modifier(const double distance, const double speed) const +{ + const auto simplified_falloff = optimal_range + optimal_range * falloff_modifier; + const auto by_distance = (distance + 1.0) / simplified_falloff; + const auto by_speed = tracking / (speed + 1.0); + return std::min(1.0, std::pow(tracking_factor * by_distance * by_speed, tracking_exponent)); +} + + +double TurretType::effective_range() const { const double one_point = 1.0 / base_damage; -- cgit v1.1