From 209648a39c98ccddc622703554912a21c2471531 Mon Sep 17 00:00:00 2001 From: Aki Date: Sun, 8 Jan 2023 15:38:00 +0100 Subject: Implemented naive armour and shield without parametrized resits --- sim/src/Builder.cpp | 6 +++++- sim/src/HitPoints.cpp | 29 ++++++++++++++++++++++++----- 2 files changed, 29 insertions(+), 6 deletions(-) (limited to 'sim/src') diff --git a/sim/src/Builder.cpp b/sim/src/Builder.cpp index f1e4762..e6984fe 100644 --- a/sim/src/Builder.cpp +++ b/sim/src/Builder.cpp @@ -39,7 +39,11 @@ Builder::operator()(const universe::ShipType& ship_type, const int team) const ship_type.max_speed * 2.0, ship_type.max_speed * 3.0); registry.emplace(entity, 6000.0, Point{0.0, 0.0}); - registry.emplace(entity, ship_type.base_structure_points); + registry.emplace( + entity, + ship_type.base_shield_points, + ship_type.base_armour_points, + ship_type.base_structure_points); return entity; } diff --git a/sim/src/HitPoints.cpp b/sim/src/HitPoints.cpp index d83c369..a214f42 100644 --- a/sim/src/HitPoints.cpp +++ b/sim/src/HitPoints.cpp @@ -7,26 +7,45 @@ namespace sim { +HitPoints::HitPoints(double base_shield, double base_armour, double base_structure) : + structure {base_structure}, + armour {base_armour}, + shield {base_shield} +{ +} + + +double +HitPoints::Layer::consume(double& damage) +{ + if (damage <= 0.0) + return 0.0; + const double left_to_deal = damage - points; + const double actual_damage = damage * resists; + points -= damage * resists; + damage = left_to_deal; + return actual_damage; +} + + double HitPoints::deal(double damage) { - damage *= structure_resists; - structure -= damage; - return damage; + return shield.consume(damage) + armour.consume(damage) + structure.consume(damage); } bool HitPoints::is_alive() const { - return structure > 0.0; + return structure.points > 0.0; } double HitPoints::total() const { - return structure; + return shield.points + armour.points + structure.points; } -- cgit v1.1