From 9b453277059fd015703873172d0dc87b4a29cb55 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 3 Feb 2023 22:00:28 +0100 Subject: Created engine module right now containing only Point This might be a bit too generic of a name, but the intent is to get the main shared abstracts for gameplay loop and/or simulation outside of the game executable implementation to redirect dependencies. --- sim/CMakeLists.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'sim/CMakeLists.txt') diff --git a/sim/CMakeLists.txt b/sim/CMakeLists.txt index 1cae7b0..ef80c77 100644 --- a/sim/CMakeLists.txt +++ b/sim/CMakeLists.txt @@ -6,7 +6,6 @@ add_library( src/Builder.cpp src/FloatingMovement.cpp src/HitPoints.cpp - src/Point.cpp src/RandomSpawner.cpp src/TeamManager.cpp src/TurretControl.cpp @@ -19,6 +18,7 @@ target_link_libraries( ${PROJECT_NAME} PUBLIC EnTT::EnTT PUBLIC campaign + PUBLIC engine PRIVATE stats PUBLIC universe ) -- cgit v1.1