From 98982513f97f449fd200132d0f19130ab31e2c36 Mon Sep 17 00:00:00 2001 From: Aki Date: Sat, 19 Nov 2022 13:26:42 +0100 Subject: Implemented funky floating movement It's far from complete but it's hilarious and deserves to be a commit --- battles/src/Builder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'battles/src/Builder.cpp') diff --git a/battles/src/Builder.cpp b/battles/src/Builder.cpp index 228e893..4ead634 100644 --- a/battles/src/Builder.cpp +++ b/battles/src/Builder.cpp @@ -30,7 +30,7 @@ Builder::operator()(const universe::ShipType& ship_type, const int team) const registry.emplace(entity, ship_type); registry.emplace(entity, team); registry.emplace(entity, spawner.get(team)); - registry.emplace(entity, 0.4); + registry.emplace(entity, 0.5, 2.0, 3.0, 0.1); registry.emplace(entity, Point{0.0, 0.0}); registry.emplace(entity, ship_type.base_health_points); return entity; -- cgit v1.1