From 07049889c4b1afc2306ee609dc3b0ff69a92e3f4 Mon Sep 17 00:00:00 2001 From: Aki Date: Fri, 11 Nov 2022 16:32:05 +0100 Subject: Hiding away implementation details of battle simulation --- battles/include/kurator/battles/Battle.h | 14 ++++++++++---- 1 file changed, 10 insertions(+), 4 deletions(-) (limited to 'battles/include') diff --git a/battles/include/kurator/battles/Battle.h b/battles/include/kurator/battles/Battle.h index 468a972..82a5da5 100644 --- a/battles/include/kurator/battles/Battle.h +++ b/battles/include/kurator/battles/Battle.h @@ -1,5 +1,7 @@ #pragma once +#include + #include #include "Scenario.h" @@ -11,13 +13,17 @@ namespace battles { -struct Battle +class Battle { - explicit Battle(Scenario scenario); - void update(float dt); - entt::registry registry; +public: + virtual ~Battle() = default; + virtual entt::registry& registry() = 0; + virtual void update(float dt) = 0; }; +auto prepare(const Scenario& scenario) -> std::unique_ptr; + + } // namespace battles } // namespace kurator -- cgit v1.1