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authorAki <please@ignore.pl>2021-08-08 13:13:31 +0200
committerAki <please@ignore.pl>2021-08-08 13:13:31 +0200
commitc3212973c82ebc5eb7f15d18a990294f2e0ebb5b (patch)
treef190a3b74c1d0fcd091bc4f5d08d127dcf1b57a0
parented5f9128c1da9f1888c17e9f5e9de4cd6971290e (diff)
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Moved part of StatusBar initialization into own class
-rw-r--r--derelict.js45
1 files changed, 30 insertions, 15 deletions
diff --git a/derelict.js b/derelict.js
index 0e629b9..cb6d399 100644
--- a/derelict.js
+++ b/derelict.js
@@ -180,6 +180,30 @@ class Wreck {
}
}
+class StatusBar {
+ domElement = document.createElement('div')
+ seekbar = document.createElement('div')
+ progress = document.createElement('div')
+
+ constructor(timeline) {
+ this.timeline = timeline
+ this.domElement.classList.add("bottom-bar")
+ this.initializeSeekbar()
+ }
+
+ initializeSeekbar() {
+ this.seekbar.classList.add("seekbar")
+ this.seekbar.draggable = true
+ this.progress.classList.add("progress")
+ this.progress.style.width = "0%"
+ const tip = document.createElement('div')
+ tip.classList.add("tip")
+ this.seekbar.appendChild(this.progress)
+ this.progress.appendChild(tip)
+ this.domElement.appendChild(this.seekbar)
+ }
+}
+
function vec3FromXYZ({x, y, z}) {
return new THREE.Vector3(x, y, z)
}
@@ -222,29 +246,20 @@ function processBattle({battle, renderer, renderer2d, container, toolbar, skybox
const start = battle_obj.timeline.start - EXPIRY
const end = battle_obj.timeline.finish + EXPIRY
- const bottomBar = document.createElement("div")
- const seekbar = document.createElement("div")
const buttons = document.createElement("div")
- const progress = document.createElement("div")
- const tip = document.createElement("div")
const play = document.createElement("button")
const time = document.createElement("span")
- bottomBar.classList.add("bottom-bar")
- seekbar.classList.add("seekbar")
- seekbar.draggable = true
buttons.classList.add("buttons")
- progress.classList.add("progress")
- progress.style.width = "0%"
- tip.classList.add("tip")
play.textContent = "▶️"
- container.appendChild(bottomBar)
- bottomBar.appendChild(seekbar)
- bottomBar.appendChild(buttons)
+ const statusBar = new StatusBar(battle_obj.timeline)
+ container.appendChild(statusBar.domElement)
+
+ statusBar.domElement.appendChild(buttons)
buttons.appendChild(play)
buttons.appendChild(time)
- seekbar.appendChild(progress)
- progress.appendChild(tip)
+ const seekbar = statusBar.seekbar
+ const progress = statusBar.progress
const writeTime = stamp => {
let date = new Date(stamp)