#include "Falling.h" #include #include #include "Generator.h" Falling::Falling(std::shared_ptr position, std::shared_ptr generator) : m_speed {40}, m_position {position}, m_generator {generator} { } void Falling::update(const float dt) { m_position->y += dt * m_speed; if (m_generator->m_enabled && m_position->y > 620) m_generator->m_enabled = false; }