#include "ExampleGenerator.h" #include #include #include #include "Bullets.h" ExampleGenerator::ExampleGenerator(ConstantVelocityBullet::Vector& bullets) : m_bullets {bullets}, m_delay {0}, m_interval {0.2f}, m_cone {0.3f}, m_speed {120}, m_shift {10}, m_segments {3}, m_origin {400, 20} { } void ExampleGenerator::update(const float dt) { m_delay += dt; if (m_delay > m_interval) { m_delay -= m_interval; for (float i = 0; i <= m_segments; ++i) { const float angle = ((1 - m_cone) / 2 + m_cone * i / m_segments) * M_PI; const float cos = std::cos(angle); const float sin = std::sin(angle); ConstantVelocityBullet bullet; bullet.color = RED; bullet.radius = 4; bullet.velocity.x = cos * m_speed; bullet.velocity.y = sin * m_speed; bullet.position.x = m_origin.x + cos * m_shift; bullet.position.y = m_origin.y + sin * m_shift; m_bullets.push_back(std::move(bullet)); } m_segments += 3; if (m_segments > 20) m_segments = 3; } }