#include "ExampleGenerator.h" #include #include #include #include #include "ConstantVelocity.h" ExampleGenerator::ExampleGenerator(std::shared_ptr position, ConstantVelocityBullet::Vector& bullets) : m_position {position}, m_bullets {bullets}, m_delay {0}, m_interval {0.08f}, m_cone {0.4f}, m_angle {0.5f}, m_direction {-1.f}, m_speed {80}, m_shift {10}, m_segments {6}, m_color {240, 0, 0, 255} { } void ExampleGenerator::update(const float dt) { if (!m_enabled) return; m_delay += dt; if (m_delay > m_interval) { m_delay -= m_interval; m_color.g = 0; for (float i = 0; i <= m_segments; ++i) { const float angle = (m_angle - m_cone / 2 + m_cone * i / m_segments) * M_PI; const float cos = std::cos(angle); const float sin = std::sin(angle); ConstantVelocityBullet bullet; bullet.color = m_color; bullet.radius = 3; bullet.velocity.x = cos * m_speed; bullet.velocity.y = sin * m_speed; bullet.position.x = m_position->x + cos * m_shift; bullet.position.y = m_position->y + sin * m_shift; m_bullets.push_back(std::move(bullet)); m_color.g += 20; } } m_angle += dt * 0.3f * m_direction; if (m_angle > 2.f) m_angle -= 2.f; }