From bbec07ab3de333649d14a64fa01f7e8ad6d56c58 Mon Sep 17 00:00:00 2001 From: Aki Date: Mon, 18 Apr 2022 20:14:53 +0200 Subject: Added naive enemy This reminds me ECS a bit too much but I don't think I want to implement one right now... --- TestStage.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'TestStage.h') diff --git a/TestStage.h b/TestStage.h index 10164cd..c5287a5 100644 --- a/TestStage.h +++ b/TestStage.h @@ -1,7 +1,7 @@ #pragma once #include "ConstantVelocity.h" -#include "ExampleGenerator.h" +#include "Enemy.h" #include "Player.h" #include "Stage.h" @@ -16,5 +16,5 @@ public: private: Player m_player; ConstantVelocitySystem m_const; - ExampleGenerator m_generator; + Enemy m_enemy; }; -- cgit v1.1