From 78097b5496209b56cef9d7fc8d6c13e4c87e0eb1 Mon Sep 17 00:00:00 2001 From: Aki Date: Mon, 18 Apr 2022 23:50:31 +0200 Subject: Added simple behaviours for enemies I don't quite like FallingAndOscillating approach. Perhaps it will be better to just make it a list/vector in the enemy to allow for composition. --- Static.cpp | 14 ++++++++++++++ 1 file changed, 14 insertions(+) create mode 100644 Static.cpp (limited to 'Static.cpp') diff --git a/Static.cpp b/Static.cpp new file mode 100644 index 0000000..28cadda --- /dev/null +++ b/Static.cpp @@ -0,0 +1,14 @@ +#include "Static.h" + +#include + +#include "Generator.h" + + +void +Static::update(const float dt, Vector2& position, Generator& generator) +{ + (void) dt; + (void) position; + (void) generator; +} -- cgit v1.1