From 78097b5496209b56cef9d7fc8d6c13e4c87e0eb1 Mon Sep 17 00:00:00 2001 From: Aki Date: Mon, 18 Apr 2022 23:50:31 +0200 Subject: Added simple behaviours for enemies I don't quite like FallingAndOscillating approach. Perhaps it will be better to just make it a list/vector in the enemy to allow for composition. --- CMakeLists.txt | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'CMakeLists.txt') diff --git a/CMakeLists.txt b/CMakeLists.txt index 11b364e..7d81491 100644 --- a/CMakeLists.txt +++ b/CMakeLists.txt @@ -16,12 +16,16 @@ add_executable( ConstantVelocity.cpp Enemy.cpp ExampleGenerator.cpp + Falling.cpp + FallingAndOscillating.cpp Game.cpp GameScreen.cpp Generator.cpp KeyboardController.cpp main.cpp + Oscillating.cpp Player.cpp + Static.cpp TestStage.cpp TitleScreen.cpp ) -- cgit v1.1