From 6ce7e84ecb2eed5b3056788acf791fe4ad8c0ed4 Mon Sep 17 00:00:00 2001 From: Aki Date: Mon, 13 Mar 2023 01:38:28 +0100 Subject: Added static raylib for mingw --- mingw-w64-raylib-static/PKGBUILD | 59 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 59 insertions(+) create mode 100644 mingw-w64-raylib-static/PKGBUILD (limited to 'mingw-w64-raylib-static/PKGBUILD') diff --git a/mingw-w64-raylib-static/PKGBUILD b/mingw-w64-raylib-static/PKGBUILD new file mode 100644 index 0000000..365b196 --- /dev/null +++ b/mingw-w64-raylib-static/PKGBUILD @@ -0,0 +1,59 @@ +_pkgname=mingw-w64-raylib +pkgname=mingw-w64-raylib-static +pkgver=4.2.0 +pkgrel=1 +pkgdesc="Simple and easy to use game programming library (mingw-w64)" +arch=(any) +url="https://www.raylib.com" +license=(ZLIB) +# Use internal GLFW for now, since the bundled GLFW is newer +#depends=(mingw-w64-crt mingw-w64-glfw) +depends=(mingw-w64-crt) +makedepends=(mingw-w64-cmake) +provides=($_pkgname) +conflicts=($_pkgname) +options=(!strip !buildflags staticlibs) +install= +source=( + "raylib_${pkgver}.tar.gz::https://github.com/raysan5/raylib/archive/refs/tags/${pkgver}.tar.gz" + 'raylib_glfw.patch' +) +noextract=() +md5sums=( + 8b63a4d4a1e4356fc332fa16eb85d87e + a44c1130eac923910f3047696c9a7363 +) + +_architectures="i686-w64-mingw32 x86_64-w64-mingw32" + +prepare() { + cd "$srcdir/raylib-${pkgver}" + patch -p1 < "$srcdir/raylib_glfw.patch" +} + +build() { + for _arch in ${_architectures}; do + mkdir -p "$srcdir/build_${_arch}" + pushd "$srcdir/build_${_arch}" + "${_arch}-cmake" "$srcdir/raylib-${pkgver}" \ + -Wno-dev \ + -D CMAKE_BUILD_TYPE=Release \ + -D CMAKE_C_FLAGS="$CFLAGS -w" \ + -D USE_EXTERNAL_GLFW=OFF \ + -D BUILD_EXAMPLES=OFF \ + -D BUILD_GAMES=OFF \ + -D SHARED=ON \ + -D STATIC=OFF + make -j + popd + done +} + +package() { + for _arch in ${_architectures}; do + pushd "$srcdir/build_${_arch}" + DESTDIR="$pkgdir" make install + ${_arch}-strip -g "$pkgdir"/usr/${_arch}/lib/*.a + popd + done +} -- cgit v1.1